Quicktime Event (n)
A gameplay mechanic in which players are instructed to push buttons exactly as they are displayed on the screen. Frequently accompanies a cinematic-like sequence of the player character doing something cool but outside the game’s control schemes. QTE heavy games include God of War, Fahrenheit/Indigo Prophecy, Star Wars: The Force Unleashed, and Heavy Rain.
Usage: I can play the rest of the game well, but the quicktime events always get me.
Comment: To be honest, I hate quicktime events. I feel like if I should be watching a movie, just let me watch the movie. Otherwise, have some design discipline and don’t depend on the player character doing things completely outside of your standard verb set.